Monday 22 September 2008

As you were

Go Play Brisbane came and went on the weekend. For me personally this was an interesting experience and one which achieved the three primary goals of a local indie games convention.

1. Have fun
2. Meet other players
3. Meet other game designers

I managed to arrange it so that Go Play Brisbane delivered all of this to the participants. Nathan Russell and Mark McPherson were both there, with their games in tow. We talked about the design and production processes of Dash-in Dungeons (a 3 year project!). We also met other players of indie games in Australia - all of whom are keen to play more. And most importantly, we had fun playing indie games.

The fun is the most important part of it all. Meeting other players, meeting designers, organising conventions... all these things exist to support the fun generated by play.

And for that, Go Play Brisbane was an unqualified success.

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